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	<title>Comments for Aisha O&#039;Brien</title>
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	<description>The bold and the brash</description>
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		<title>Comment on How to Stop the Insanity: People with Metacognition Problems by Aisha O'Brien</title>
		<link>http://aishaobrien.com/how-to-stop-the-insanity-people-with-metacognition-problems/comment-page-1/#comment-1610</link>
		<dc:creator>Aisha O'Brien</dc:creator>
		<pubDate>Fri, 04 Nov 2011 13:06:36 +0000</pubDate>
		<guid isPermaLink="false">http://aishaobrien.com/?p=924#comment-1610</guid>
		<description>I get where you&#039;re coming from - it is a bit manipulative. However, you can only say &quot;no&quot; with reasons or &quot;yes&quot; with caveats so many times before your boss starts thinking you&#039;re pooping on their parade. It&#039;s a delicate balance. My point in delaying (I&#039;m not saying spending two weeks thinking about it; I would say a couple of days to think about the project for your own clarification and theirs) is to lead them down the path that the project is impossible or needs a lot more resources that you don&#039;t have at the moment. I&#039;m not saying come up with questions to automatically disregard the project at face value, but to give you and your boss context about how this project is going to play out. 

I&#039;ve seen this with my roommate who had a very nasty supervisor (in a medical setting, no less). She employed the third tactic that resulted in a plan on where both the supervisor and employee could resolve their conflict (I&#039;ll be more x, give more y, etc). 

The point is to paint a realistic picture of what the hypothetical boss is asking for. If it&#039;s a worthwhile project that you have the resources to do or can get them in a reasonable amount of time, do it!</description>
		<content:encoded><![CDATA[<p>I get where you&#8217;re coming from &#8211; it is a bit manipulative. However, you can only say &#8220;no&#8221; with reasons or &#8220;yes&#8221; with caveats so many times before your boss starts thinking you&#8217;re pooping on their parade. It&#8217;s a delicate balance. My point in delaying (I&#8217;m not saying spending two weeks thinking about it; I would say a couple of days to think about the project for your own clarification and theirs) is to lead them down the path that the project is impossible or needs a lot more resources that you don&#8217;t have at the moment. I&#8217;m not saying come up with questions to automatically disregard the project at face value, but to give you and your boss context about how this project is going to play out. </p>
<p>I&#8217;ve seen this with my roommate who had a very nasty supervisor (in a medical setting, no less). She employed the third tactic that resulted in a plan on where both the supervisor and employee could resolve their conflict (I&#8217;ll be more x, give more y, etc). </p>
<p>The point is to paint a realistic picture of what the hypothetical boss is asking for. If it&#8217;s a worthwhile project that you have the resources to do or can get them in a reasonable amount of time, do it!</p>
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		<title>Comment on How to Stop the Insanity: People with Metacognition Problems by Matthew Stibbe (@TurbineHQ)</title>
		<link>http://aishaobrien.com/how-to-stop-the-insanity-people-with-metacognition-problems/comment-page-1/#comment-1609</link>
		<dc:creator>Matthew Stibbe (@TurbineHQ)</dc:creator>
		<pubDate>Fri, 04 Nov 2011 12:32:47 +0000</pubDate>
		<guid isPermaLink="false">http://aishaobrien.com/?p=924#comment-1609</guid>
		<description>I&#039;ve never been an employee (well, once, when I was 18 and I got fired) so I&#039;m the bozo boss in this scenario. My problem is that everyone thinks they can do my job better than me and that I don&#039;t know how difficult their job is. So I spend a lot of time trying to communicate my position, priorities and concerns. 

Now, if (hypothetically) I was an idiot, lacked self-awareness, tact and leadership, I might spend a lot of time barging into people&#039;s offices, giving orders, creating false crises and generally being a dick. And I wouldn&#039;t know that I was doing it. From my (hypothetical idiot) perspective, all my subordinates look like lazy, defensive slackers and my only motivational tool is the stick.

On the other hand, if (hypothetically) I&#039;m reasonably self-aware and well-intentioned, the kind of delaying and displacement activities you outline would be pretty corrosive to the relationship I would want to create. There is a risk, actually, that you would come across as the kind of manipulative lazy employee every boss dreads.

This plainly is a recipe for disaster but if you see the problem from the boss&#039;s perspective, perhaps some other options are available.

For example, say &#039;no&#039; with reasons or say &#039;yes&#039; with constraints and caveats. Put the reasons in writing for future reference (email or in your notebook is fine). Alternatively, propose a more reasonable plan or explain that &#039;if you need me to do this, I&#039;ll have to stop doing that&#039; - lay out the choices. 

I guess what I&#039;m saying is if your boss (or client, if a freelancer) is a complete asshole, you&#039;ll have to quit or at least cover your ass. If s/he&#039;s not then you will do better in every case by trying to be a model, rational, self-aware, diligent and motivated employee than by trying to play mind games yourself. 

The answer to idiocy is not more idiocy.

(Sorry that was all a bit more ranty and less constructive than I intended! :)  I guess I suddenly felt sorry for the boss in your story!)</description>
		<content:encoded><![CDATA[<p>I&#8217;ve never been an employee (well, once, when I was 18 and I got fired) so I&#8217;m the bozo boss in this scenario. My problem is that everyone thinks they can do my job better than me and that I don&#8217;t know how difficult their job is. So I spend a lot of time trying to communicate my position, priorities and concerns. </p>
<p>Now, if (hypothetically) I was an idiot, lacked self-awareness, tact and leadership, I might spend a lot of time barging into people&#8217;s offices, giving orders, creating false crises and generally being a dick. And I wouldn&#8217;t know that I was doing it. From my (hypothetical idiot) perspective, all my subordinates look like lazy, defensive slackers and my only motivational tool is the stick.</p>
<p>On the other hand, if (hypothetically) I&#8217;m reasonably self-aware and well-intentioned, the kind of delaying and displacement activities you outline would be pretty corrosive to the relationship I would want to create. There is a risk, actually, that you would come across as the kind of manipulative lazy employee every boss dreads.</p>
<p>This plainly is a recipe for disaster but if you see the problem from the boss&#8217;s perspective, perhaps some other options are available.</p>
<p>For example, say &#8216;no&#8217; with reasons or say &#8216;yes&#8217; with constraints and caveats. Put the reasons in writing for future reference (email or in your notebook is fine). Alternatively, propose a more reasonable plan or explain that &#8216;if you need me to do this, I&#8217;ll have to stop doing that&#8217; &#8211; lay out the choices. </p>
<p>I guess what I&#8217;m saying is if your boss (or client, if a freelancer) is a complete asshole, you&#8217;ll have to quit or at least cover your ass. If s/he&#8217;s not then you will do better in every case by trying to be a model, rational, self-aware, diligent and motivated employee than by trying to play mind games yourself. </p>
<p>The answer to idiocy is not more idiocy.</p>
<p>(Sorry that was all a bit more ranty and less constructive than I intended! <img src='http://aishaobrien.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   I guess I suddenly felt sorry for the boss in your story!)</p>
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		<title>Comment on Hire Me by How to manage a multimedia project &#124; Aisha O&#039;Brien</title>
		<link>http://aishaobrien.com/services/comment-page-1/#comment-1595</link>
		<dc:creator>How to manage a multimedia project &#124; Aisha O&#039;Brien</dc:creator>
		<pubDate>Mon, 20 Jun 2011 19:27:28 +0000</pubDate>
		<guid isPermaLink="false">http://aishaobrien.com/?page_id=690#comment-1595</guid>
		<description>[...] Services [...]</description>
		<content:encoded><![CDATA[<p>[...] Services [...]</p>
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		<title>Comment on Floo Fighters Mock Content Strategy Plan by Jon walker</title>
		<link>http://aishaobrien.com/floo-fighters-mock-content-strategy-plan/comment-page-1/#comment-1586</link>
		<dc:creator>Jon walker</dc:creator>
		<pubDate>Fri, 03 Jun 2011 14:06:24 +0000</pubDate>
		<guid isPermaLink="false">http://aishaobrien.com/?p=812#comment-1586</guid>
		<description>Great insight. Foo fighters do a tremendous job entertaining and engaging their fans online. Thanks for taking the time to outline this.</description>
		<content:encoded><![CDATA[<p>Great insight. Foo fighters do a tremendous job entertaining and engaging their fans online. Thanks for taking the time to outline this.</p>
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		<title>Comment on What social media managers can learn from journalists by What journalists can learn from social media managers - aisha_obrien - kicking ass since 1985</title>
		<link>http://aishaobrien.com/what-social-media-managers-can-learn-from-journalists/comment-page-1/#comment-1265</link>
		<dc:creator>What journalists can learn from social media managers - aisha_obrien - kicking ass since 1985</dc:creator>
		<pubDate>Mon, 11 Apr 2011 07:27:36 +0000</pubDate>
		<guid isPermaLink="false">http://aishaobrien.com/?p=580#comment-1265</guid>
		<description>[...] Part deux in my series. Read Part Un (One): What social media managers can learn from journalists [...]</description>
		<content:encoded><![CDATA[<p>[...] Part deux in my series. Read Part Un (One): What social media managers can learn from journalists [...]</p>
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		<title>Comment on Steer Clear: EcoStreets Flash Game by aisha_obrien &#187; EcoStreets</title>
		<link>http://aishaobrien.com/projects/ecostreets2/steer-clear-ecostreets-flash-game/comment-page-1/#comment-1252</link>
		<dc:creator>aisha_obrien &#187; EcoStreets</dc:creator>
		<pubDate>Sun, 10 Apr 2011 14:19:52 +0000</pubDate>
		<guid isPermaLink="false">http://aishaobrien.com/?page_id=588#comment-1252</guid>
		<description>[...] Multimedia Stories Washoe County Cuts Public Transit by 25% and What That Means to Me How to Pick the Right Bike: Interview with Jake Spidle, founder of the Las Vegas Bike Co-Op Steer Clear: Official EcoStreets Flash Game [...]</description>
		<content:encoded><![CDATA[<p>[...] Multimedia Stories Washoe County Cuts Public Transit by 25% and What That Means to Me How to Pick the Right Bike: Interview with Jake Spidle, founder of the Las Vegas Bike Co-Op Steer Clear: Official EcoStreets Flash Game [...]</p>
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		<title>Comment on Steer Clear: EcoStreets Flash Game by Steer Clear, the official EcoStreets Flash game &#171; EcoStreets</title>
		<link>http://aishaobrien.com/projects/ecostreets2/steer-clear-ecostreets-flash-game/comment-page-1/#comment-1251</link>
		<dc:creator>Steer Clear, the official EcoStreets Flash game &#171; EcoStreets</dc:creator>
		<pubDate>Sun, 10 Apr 2011 14:02:47 +0000</pubDate>
		<guid isPermaLink="false">http://aishaobrien.com/?page_id=588#comment-1251</guid>
		<description>[...] Steer Clear! [...]</description>
		<content:encoded><![CDATA[<p>[...] Steer Clear! [...]</p>
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		<title>Comment on Sketch it out by aisha_obrien &#187; Short post on why you should storyboard</title>
		<link>http://aishaobrien.com/sketch-it-out/comment-page-1/#comment-166</link>
		<dc:creator>aisha_obrien &#187; Short post on why you should storyboard</dc:creator>
		<pubDate>Tue, 25 May 2010 12:54:22 +0000</pubDate>
		<guid isPermaLink="false">http://aishaobrien.com/?p=398#comment-166</guid>
		<description>[...] I briefly discussed in my post about sketching, Buxton (Sketching User Experiences: Getting the Design Right and the Right Design (Interactive [...]</description>
		<content:encoded><![CDATA[<p>[...] I briefly discussed in my post about sketching, Buxton (Sketching User Experiences: Getting the Design Right and the Right Design (Interactive [...]</p>
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		<title>Comment on What makes a productive community? by Elisa Camahort Page</title>
		<link>http://aishaobrien.com/what-makes-a-productive-community/comment-page-1/#comment-67</link>
		<dc:creator>Elisa Camahort Page</dc:creator>
		<pubDate>Sat, 03 Apr 2010 21:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://aishaobrien.com/?p=310#comment-67</guid>
		<description>Really interesting post, Aisha. Never thought of BlogHer and WoW in same vein, but your thesis totally works :)</description>
		<content:encoded><![CDATA[<p>Really interesting post, Aisha. Never thought of BlogHer and WoW in same vein, but your thesis totally works <img src='http://aishaobrien.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on What makes a productive community? by admin</title>
		<link>http://aishaobrien.com/what-makes-a-productive-community/comment-page-1/#comment-64</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Wed, 31 Mar 2010 16:50:39 +0000</pubDate>
		<guid isPermaLink="false">http://aishaobrien.com/?p=310#comment-64</guid>
		<description>Hi Avery! Yes I believe that online groups are turning a corner, hopefully journalism can catch up with its momentum. I liked your article. :)</description>
		<content:encoded><![CDATA[<p>Hi Avery! Yes I believe that online groups are turning a corner, hopefully journalism can catch up with its momentum. I liked your article. <img src='http://aishaobrien.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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